Last month
I shared some notes I’d made for a writer friend who'd asked me about story endings.
Here’s the link to that blog about the “what” of endings: what’s going to
happen, and what that implies for the rest of the story.
This post
is about another side of endings, the “how” part. It covers some of the tips I’ve
picked up over the years from editing and writing courses, and also from a
range of advice guides and writing blogs. I hope it might
be useful for anyone struggling with their ending or wondering how to plot one.
Of all the structural
guides I’ve studied, the most helpful terminology I’ve come across is in The Story
Grid by Shawn Coyne. In it, he provides
a helpful label for each of the three acts of classic “Aristotelian” storytelling.
Coyne calls
Act 1 the Set Up, Act 2 the Progressive Build and Act 3 the Pay Off.
These labels signpost the content for each act; they also flag up the
all-important turning points which spin the story into the next act and,
finally, The End.
For
example, the main turning point of the Set Up is an Inciting Incident: the
event or call to adventure which gets the central plot going.
The
Progressive Build ends at a Worst Point for the protagonist, the turning point which
precipitates the story into the final act. A midpoint epiphany is another
great practical turning point for Act 2. I’ve blogged about epiphanies here. https://rowenahouse.com/2018/02/02/eureka-nailing-epiphanies-big-five-part-2/
The Pay Off
brings to a head both the plot and main character arc. As the pace and tension
accelerate, there are (typically) two major turning points in Act 3: a Crisis
and a Climax. The story is then wrapped up with a final beat, usually called
the Resolution. Each of
these three scenes gives shape, direction and energy to a climatic ending.
For writers
who follow this schema, the Crisis
is the deepest dilemma the protagonist faces; the toughest choice s/he must
make throughout the story.
One tip I’
particularly like is to make this Crisis decision as horribly, gut-wrenchingly dramatic
as possible by forcing the protagonist to choose between two highly prized, but
mutually exclusive alternatives (AKA “irreconcilable goods”). Imagine a
parent on a dangerous cliff path: their son is being dragged towards a 100-foot
drop in one direction, their daughter is being kidnapped by a madman in the
other. Which way do they turn? Deciding between two such irreconcilable goods
is much more difficult and character-defining than a choice between the lesser
of two evils, or between right and wrong.
If the
story is focused on character, then this Crisis decision can be the defining
moment of the whole thing: the “obligatory scene” as some creative writing teachers and
editors term it. It is the point in the story where the protagonist decides to transform
from the person they were to the person they need to become in order to fulfil their
role in the story, or (by failing to change) to become a tragic figure.
To
give the reader the maximum insight into this pivotal moment, the Crisis decision needs
to be fully developed and emotionally powerful, and can take quite a few
pages.
The Climax is the action initiated by the protagonist
as a result of their crisis decision. Classically, it’s the scene where they confront
their biggest force of antagonism: the top villain if there is one, or their
worst nightmare if that’s what’s been holding them back.
The Climax
is the final turning pointing for the plot; in it, the actions of the
protagonist reflect a deliberate choice to change or transform in order to
achieve their story goal. The outcome
of this climactic conflict is profoundly meaningful for the protagonist; it is also
irreversible.
For more plot-orientated
stories, the Climax is widely considered to be the “obligatory” scene and can
be the longest one in the book. Climaxes don’t have to be explosive or
action-packed. In The Goose Road it’s a slow-burn, escalating scene
stretching over three chapters. In the film, Ordinary People, Robert McKee in Story notes that the Climax is the wife
packing a suitcase and walking out on her family: a brief, simple action but
with enormous meaning within that story world.
The Resolution is a final chapter or scene
which cements this character transformation in the reader’s mind. The action shows
how the change-through-conflict of the story, which led to the Climax, has
altered the protagonist’s underlying behaviour and attitudes for good (and/or how
that change impacts on their community).
Plot-wise, the
Resolution might wrap up a subplot or dramatize a reconciliation. The way the
protagonist achieves this scene’s goal manifests their new persona.
Over the
years, I’ve read quite a few variants on this theme of crisis-climax-resolution.
In Into the Woods, John Yorke
talks about “mastery” being the final beat within his five-act structure. In
stories with deliberately “open” endings, the Climax and Resolution might be
implied, rather than shown.
For Christopher
Vogler, the “return with the elixir” is the last, and potentially extended
stage of the hero’s quest, as detailed in The
Writer’s Journey.
With this style of ending, the protagonist brings back to their troubled home community some
sort of boon (a life lesson learnt or an actual physical elixir). In the
archetypal quest ending, this boon helps the protagonist to win one final
battle.
While some
writers follow Vogler’s road map in its entirety (or Yorke’s Five Acts or Coyne’s
Story Grid etc.), I prefer to cherry-pick, keeping an eye out for recommended structural
beats as I plot or going back over a first draft to identify missing elements.
After a draft of The Goose
Road was rejected by Andersen Press,
for example, fellow Bath Spa MAer Chris Vick (whose new book Girl. Boy. Sea looks fantastic,
by the way) pointed out that Angelique’s journey contained many elements of a
quest. In light of his insight, I re-read The
Writer’s Journey and found a host of structural beats I could add, which in turn helped
me to deepen Angelique’s character arc during a full development edit for Walker.
There are,
hopefully, an almost infinite number of ways to end a story. Structurally,
however, the advice I’ve read and heard supports one underlying tenet: at the
end, change must be demonstrated by a “character-in-action” (to borrow a phrase
from Emma Darwin’s brilliant This Itch of Writing blog.)
The protagonist must do something to show the reader they’ve become a different person due to the events of the story. In the end, they’ve got to walk the walk.
The protagonist must do something to show the reader they’ve become a different person due to the events of the story. In the end, they’ve got to walk the walk.
PS In case anyone’s free on the evening of Oct 2, Tracey
Matthais, Matt Killeen, Liz McWhirter and I are talking about our protagonists’
“Interesting Times” at Waterstones, Uxbridge. See our social media feeds for
details. I’m @HouseRowena on Twitter
4 comments:
Really interesting and insightful. I must read it again and take notes. Thank you!
You're so welcome, Pippa.
Oh, lawks. That's Tracey Mathais and Liz MacWhirter. Sorry, both. xx
This is excellent, Rowena. Thank you so much.
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